The modules listed below represent the base used internally to handle, draw and produce graphical user interface. It consists of a serie of base component that provide the necessary functionalities to a Widget.

Each control all start as a Widget base on the type of component specified it can then become a button, a textbox, slider etc...

In addition the GUI provide a global object that can be accessed at all time using the Gui keyword. This object; its properties and functions are described in detail in the Gui help section. All GUI modules can only be access within the editor and cannot be called in the client or in a published project.

Type Description
Gui Function and variables definition that can be accessed through the Gui global object.
Classes Access the internal runtime classes of the Gui, their definitions, variables and functions.

NRG - API 2022.4.384543 - Fri Nov 4 2022
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