NRGball WorldZ Cup 3022
Pin+Poof (Kenney Jam)
Xena Warrior Princess
Realtime Application Development Environment
Programmable Modular Feather Light Framework to Create Cross Platform Games & 3D Applications.
Portable (.zip) 8.1M
Portable (.zip) 8.9M
Portable (.zip) 10.3M
Installer (.dmg) 10.3M
Installer (.apk) 8.4M
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Download NRGeditor v
C/C++ SDK, Demo Source, NRGviewer ...
Fully Featured Scene Editor
Levels & Objects Streaming
Direct Realtime Visualization
Powerful Editing Functionalities
Navigation & Pathfinding Tools
Vertex & Terrain Sculpting
Layered Vertex Color Painting
Direct Debugging Feedbacks
Complete Keyframe Animation Editor
Multi-View: Graph & Dopesheet
Animate Everything! (Bones, Vars, Properties, ...)
Automatic Recording System (inc. Physics)
Realtime Action Editing
Complete Set of Interpolations & Cycles
Responsive Interactive Scrubbing System
Create Cutscenes and Movie Sequences
Industry Standard Track-Oriented System
Layered Sampling (Cam., Audio, Anim., ... )
Realtime Interactive Scrubbing & Feebacks
Triggers, Blend Clips, Transitions and more!
Create Stunning Particles Systems & Visual FX
Universal Modular Effect System
Realtime Editing & Feedbacks
Integrated Parameters Curve System
Fine Grain Control of Individual Particle
Complex Emission System for Realistic FX
Complete Source Code Editor (Scripts, Shaders & Utils.)
Flexible Coding System (Lua, C/C++ & GLSL|ES)
Visual User Friendly Node System (No Coding)
Edit | Continue & Hot-Reload Mechanism
Markup Language to Create Custom Nodes
Smart Code Completion & Syntax Highlight
Integrated Local & Remote Lua Debugger
Built-in Automatic Code Optimizer
Interactive Command Line Output
Monitor States of Threads & Coroutines
Local & Remote Script Injection
Realtime Live Feedback of Server Commands
Explorer like System to Manage your Assets
Ideal for Version Control (100% Text Based)
Intuitive Drag & Drop Operations
Certified GLTF & COLLADA Importers
Automatic Level Of Details Generator
Texture Compression Tools (DXT, ASTC, ETC)
Visual Asset Previews & Thumbnails
Built-in Assisted Asset Creation System
Controls & Monitor Audio Sources and Groups
Manage Complex Live Audio Mix with Ease
Realtime Audio Statistics
Create & Organize Audio Snapshots
Define Transitional Audio Presets
Craft & Manage Audio Transitions
Create Machine State Based Animations
Build an Infinity of Complex Actions
Manage Actions Blending and Transitions
Bridge Machine States & User Inputs
Fully Featured Layered Action System
Armature Based Inclusion, Exclusion Mechanism
Visually Track Actions and Transitions
Build, Play, Profile & Debug Remotely
Sync. your Project on Multiple Devices
Remote Control Player Functionalities
Live Local & Remote Editing
Convert Touch Devices as an Input Device
Ready to Get
Take the NRGeditor Quick Tour
Get in touch with the NRGeditor interface and its internal mechanics; find your bearings by exploring the default workspace and the different editors it contains.
In this session, you'll take a quick tour of the NRGeditor, get an overview of its interface and learn some of the key concepts behind its core also known as NRG. At first glance, the NRGeditor might look like a modern game editor, but it is in fact a low-level API-driven 100% scriptable and dynamic Realtime Application Development Environment built specifically to create games and 3d graphical applications.
It provides all the flexibility you would expect from a low-level graphics library but offers all the convenience and fast iterations of a high-level game engine editor. With that said, watch this quick tour of the NRGeditor to get a deeper dive into it!
Get Your Hands Dirty!
Jump start straight to what you need to know and start creating a basic 3d platformer from scratch using NRG! Discover how to operate the NRGeditor and learn everything you need to get you started with your own project.
In this video you will touch base with every aspect of game development from importing assets and creating objects to physics and learn how to integrate logic code and user interactions.
By the end of this quick session you'll have in hands all the necessary basics to get started with your own project. From there all you have to do is to expand the knowledge that have been covered during the session!
Latest News from
Partnership with Isotopic
We team up with our friends at Isotopic to provide our NRG Devs. a way to publish Games and 3D Apps directly to the
Isotopic Game Store
using the Project Manager. More info coming soon!
The latest version of NRG is now stable and available. This version include massive internal changes and focus on FULL Android support for the NRGeditor, Micro Games and the NRGsandbox.
View Change Log
Inspired by the World Cup; for this Game Jolt Jam we've decided to create a new type of futuristic sport of galactic scale by mixing e-sports and athletic sports. Take Aim, Shoot and Score!
NRGball WorldZ Cup 3022
Develop on Android for Android
The upcoming release provide direct support for Android! You can now use powered mobile SOC to prototype, develop, play test and debug on the go using the new sandbox ES renderer.
Kenney Game Jam 2022
We recently participate in the Kenney Game Jam. In the course of a weekend 1 programmer and 1 artist were able to build from scratch using NRG the cutest game using only Kenney assets.
The third release of this year is out! This version aim at performance improvements; many existing features have been upgraded or refactored and new core systems are now available!
View Change Log
XWP FULL Project FREE
The Together Jam is now over and we are proud to announce that the entire project including the source code and all assets are now available for FREE for all registered users!
Game Jolt Game Jam
Using NRG, in 2 weeks one programmer and one artist build from scratch an entire mini-game based on the Xena Warrior Princess theme for the Game Jolt's Together Jam.
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