A clip group allows you to consolidate multiple ActionClip into one "folder". Usually used by the Controller Editor
the functionalities provided by the clip group structure gives you the opportunity to construct, select, deselect common ActionClip together by regrouping them together and more.
See Also
Static Variables
Variables
Functions
Name | Description |
AddActionClip | Add an existing ActionClip to the active ClipGroup. |
Declaration bool AddActionClip( ActionClip *actionclip ) Parameters
Return Value
true if the ActionClip have been added to the ClipGroup; false if the actionclip reference is invalid or if it is already part of the group, or if the ClipGroup and ActionClip ActionLayer does not match.
- Note
- If the
actionclip is already connected to another ClipGroup it will automatically be transferred to the action one.
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AddActionClip | Get an ActionClip that belongs to the current ClipGroup. |
Declaration ActionClip *GetActionClip( const char *name ) Parameters
name : The name of the ActionClip that you wish to retrieve. Return Value
The ActionClip reference pointer; else return nil if no ActionClip is using the name passed in parameter belong to the ClipGroup.
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GetActionClipAt | Get a specific ActionClip that resides in the current ClipGroup using its index as key. |
Declaration ActionClip *GetActionClipAt( unsigned short index ) Parameters
The ActionClip reference pointer; else return nil the index is invalid.
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GetActionClipIndex | Extract the index of a specific ActionClip that belongs to the current ClipGroup. |
Declaration int GetActionClipIndex( const ActionClip *actionclip ) Parameters
actionclip : The ActionClip reference pointer you wish to retrieve its index within the ClipGroup. Return Value
The index of the actionclip received in parameter; else return -1 if the ActionClip reference pointer does not reside within the active ClipGroup.
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RemoveActionClip | Remove a specific ActionClip from the current ClipGroup. |
Declaration bool RemoveActionClip( ActionClip *actionclip ) Parameters
actionclip : The ActionClip reference pointer you wish to retrieve its index within the ClipGroup. Return Value
true upon successful removal; else false if the actionclip is not connected to the active ClipGroup.
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RemoveActionClipAt | Remove an ActionClip from the ClipGroup using its index as key. |
Declaration bool RemoveActionClipAt( const int index ) Parameters
true if the index is valid and the ActionClip have been removed; else return false .
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SelectAll | Mark all ActionClip contained in the ClipGroup as selected. |
Declaration
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DeselectAll | Deselect all ActionClip contained in the ClipGroup. |
Declaration
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IsSelected | Test wether or not the ActionClip contained in the group are all selected. |
Declaration Return Value
true if all the clips are marked as selected; else return false .
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