See Also
Constant variables that defines the type currently used by a particular particle data. For each type assigned to a particle data an array large enough to contains the maximum amount of particle defined will be created times the data size defined by the type they represents (as listed below).
kSelfData
: Particle data type that is pointing to itsef. (nil)kDurationData
: Total time the particle is alive. (float)kLifetimeData
: The maximum life time of particles. (float)kSizeData
: Size of the particle. (vec2)kRotationData
: Rotation data of the particle. (vec3)kScaleData
: Scale data of particles. (vec3)kColor0Data
: First channel of RGB data of particles. (vec3)kColor1Data
: Second channel of RGB data of particles. (vec3)kColor2Data
: Third channel of RGB data of particles. (vec3)kColor3Data
: Fourth channel of RGB data of particles. (vec3)kAlpha0Data
: First channel of the particles alpha data. (float)kAlpha1Data
: Second channel of the particles alpha data. (float)kAlpha2Data
: Third channel of the particles alpha data. (float)kAlpha3Data
: Fourth channel of the particles alpha data. (float)kUser0Data
: First channel of particles userdata. (vec3)kUser1Data
: Second channel of particles userdata. (vec3)kUser2Data
: Third channel of particles userdata. (vec3)kUser3Data
: Fourth channel of particles userdata. (vec3)kVelocityData
: Velocity vector of each particle. (vec3)kForceData
: Force vector of each particle. (vec3)kAngleData
: Angular emission data. (vec3)kOffsetData
: The location offset for each particle. (vec3)kTexCoord0Data
: First texture coordinate channel of each particle. (vec2)kTexCoord1Data
: Second texture coordinate channel of each particle. (vec2)kTexCoord2Data
: Third texture coordinate channel of each particle. (vec2)kTexCoord3Data
: Forth texture coordinate channel of each particle. (vec2)kBasisMatrixData
: Local 4x4 matrix relative to the emission point of the particle. (mat4)kWorldMatrixData
: 4x4 matrix representing the current world location of each particle. (mat4)
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