The core modules at the base of NRG. It allows you to control the various stages of the internal non-linear rendering engine, manage the core sub-systems, manipulate resources, objects, assets and more.
Type | Description |
Classes | Access the internal runtime classes of NRG, their definitions, variables and functions. |
Subsystems | Subsystems are global objects that handle and operate a specific type of system inside the NRG core. They are initialize automatically during the NRG initialization function and are accessible in every scripts/utilities and C/C++ plugins. |