Anm | Subsystem responsible of maintaining and updating Animation. |
App | Global object that controls the settings and parameters of your application. |
Dbg | Subsystem that provides debug draw functionalities for visual debugging. |
Gfx | Subsystem that controls the underlying graphics API (OpenGL/ES). |
Ldb | Access the Lua Debugger subsystem functionalities. |
Lib | Library subsystem that provides direct access database that contains all the Asset available within your project. |
Lvm | The Lua virtual machine which provides scripting functionalities. |
Math | Global math module for vector, matrix, colorspace etc... |
Pro | Access the global CPU and GPU profiler functionalities. |
Sfx | Subsystem that controls the underlying sound API (OpenAL). |
Utils | Global utility functions. |
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