Asset that provides binary audio data to SoundSource. The sound buffer can either be streamed or statically loaded.
See Also
Name | Description |
---|---|
asset | Parent Asset that maintain the SoundBuffer. |
info | Access the SoundBufferInfo that contains the active properties of the audio stream. |
stream | Raw binary audio Stream data. |
sample_count | Amounts of samples available to preview a waveform of the SoundBuffer inside the editor. |
Name | Description |
---|---|
BuildInfo | Function that build and return the active SoundBufferInfo associated to the audio data stream. |
BuildWaveform | Utility function that builds the waveform of the current audio data contained in the SoundBuffer stream. |
GetSample | Return the closests audio sample for a specific playback time. |
Information about the rate, number of channel and total time covered by the SoundBuffer.
Name | Description |
---|---|
channels | Amount of audio channel(s) contained in the audio Stream. |
rate | Playback rate of the audio Stream in Mhz. |
total_time | The total amount of playback time covered by the audio Stream where 1.0 = 1sec . |
Structure representing a single waveform sample which contains the value for the left and right audio channel.
Name | Description |
---|---|
left | Sample value for the left audio channel. |
right | Sample value for the right audio channel. |
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