A track is basically the same as a Curve except that they are re-usable assets. They are generally used by Animation and Action Sequence; in other words, they are curves that are used to control the same or similar properties on multiple resources.
See Also
| Name | Description | 
|---|---|
asset  | Parent Asset where the Track data is kept. | 
curve  | Give access to the Curve data used by the active Track. | 
 
  
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