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Project Introduction
Discover the scope and goals you'll
reach while following the tutorials.
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Session 1
Setting up the project and update
the skybox radiance and irradiance.
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Session 2
Material and renderlayer presets Set up
to import solid objects.
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Session 3
Update the presets to import textured
objects and assets create new shader.
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Session 4
Learn how to import and Set up alpha
tested objects and create a state script.
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Session 5
Import the racing track, and adjust
lighting, camera and shadows of a level.
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Session 6
Import the player's kart, Set up physics
and add transformation constraints.
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Session 7
Kart controller implementation, third
person camera, transform constraints.
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Session 8
Implement kart handling, add wheels
and steering animation, sync. camera.
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Session 9
Add raycast functionalities to align the
kart, tweak handling and finalize camera.
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Session 10
Finalize the demo by adding background
music, Set up positional soundsource.
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